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The silent age walkthrough chapter 3
The silent age walkthrough chapter 3




the silent age walkthrough chapter 3
  1. #The silent age walkthrough chapter 3 1080p#
  2. #The silent age walkthrough chapter 3 upgrade#

Use Kinesis on the mechanism to move the switch to the down position. Go up the ramp (just as the left arrow on the first screen tells you to). On the right side of the room there's a locker, crate and some Credits.

#The silent age walkthrough chapter 3 upgrade#

Proceed forward to find a Text log and a Upgrade bench.

the silent age walkthrough chapter 3

Watch out for not-really-dead Necromorph on the floor. Look around the men's locker room – there are two open lockers there, and you'll find an Audio log, and Flame fuel Schematics inside. In order to take care of the first objective, head for the machine shop. Stomp the body in the chair, or you will have to fight it later. Head there and search the room thoroughly – there's a Store, Save Station, and an Audio log there, along with a few open lockers. Our base of operations for this part will be the control room. Мысли про: The Silent Age, Mr.There's a locker at the end of the lounge.But damn, this game is very much worth the time and I cannot recommend it enough.

#The silent age walkthrough chapter 3 1080p#

Especially if you’re playing on a bigger than 1080p monitor, since the game doesn’t work that nicely on them, sadly, due to the engine choice. There’s only one puzzle that is a bit obscure and one intractable object that is a bit less obvious, than it could be. Except, if that old game was often (intentionally) frustrating and annoying with its mini-games and puzzles, Four Last Things plays like a straight and really well made point and click adventure from start to finish. So now he has to do all 7 again to get a chance to confess them.Īnd it’s a truly great game, which reminded me a lot of the great Monty Python & the Quest for the Holy Grail from 7th Level, a usually forgotten silly little point and click adventure game based on the movie. It is also a very silly, but engrossing little tale of a person who wanted to confess his sins, but couldn’t due to the church bureaucracy. It’s reminiscent of Terry Gilliam’s art-based animations in Monty Python productions, but at the same time feels completely unique in it’s approach. It’s charming, it’s bizarre, it has all the potential to be amazing, but unless you are into the same things the creator of this game was, I don’t think you’ll enjoy this journey.įour Last Things is an amazing, but very short, point and click adventure game, built almost exclusively out of the renaissance art pieces. But then had to almost exclusively play with the walkthrough in the later parts of the game, apart from some more obvious and not too obscure puzzles. I went about halfway without even considering to use a walkthrough, but using internet for help, because getting a set number out of a formula of 4 other set numbers is not a task I can solve on my own.

the silent age walkthrough chapter 3

Which, in the end, really killed the game for me. Which start as something interesting and fun, but later devolves really heavily into advanced math knowledge, references to movies and things that you might not know and will have to search and committing other “game design sins” of puzzle making. It looks and sounds interestingly and it’s weird surreal story with little comic book cutscenes between chapters are extremely charming. On one hand, it has a really great strange style, that can remind you a bit of Machinarium, but is, at the same time, distinctly Chinese. Pumpkin Adventure is a very math and programming heavy bizarre Chinese-made point and click adventure with way too many references to everything the creators clearly loved. I wouldn’t really recommend getting the game, but if you somehow got it in a bundle or something of sorts, it’s going to give you a couple of interesting, if disposable, hours of entertainment. While not great by any means, in fact the game is rather average, it’s still surprisingly well made and the already mentioned tight pacing remains strong until the very end, where the game decides to introduce really tedious walking sections with nothing happening. It’s not a particularly good story and, especially, in the end the writing feels quite a bit off, but it tells a curious tale of time travel dangers and the attempts to prevent something that has happened. It usually involves just few screens per chapter, with no way to backtrack to earlier chapters, and mostly logical and tightly paced story. The Silent Age is a story-driven time travel thriller point and click adventure with pretty simple puzzle and level design. Pumpkin Adventure and Four Last Things, however, are of the simple sort. Some focus on story, some on puzzles, some on comedy, some just try to create an unexpectedly deep adventuring via a simple mouse-based controls interface. The Silent Age, Mr.

the silent age walkthrough chapter 3

The art of point and click adventuring can be tackled in many different ways.






The silent age walkthrough chapter 3